Most Epic Video Game Sequels of All Time- Part 2: The Next Gen

January 30, 2013 / by / 0 Comment

Few things are more difficult than selecting games from giant piles of awesomeness. Some sequels actually make gamers have emotions (which is a dangerous thing). A matter of minutes can be the difference between breaking stuff and shedding a single hypothetical happy tear. That’s why we’re proud to present the second installment of games that have puzzled our minds and upgraded our hearts.

Halo 2 (2004)

The highly anticipated follow-up to Halo, Combat Evolved, gained a significant amount of attention. The inclusion of multiplayer through Xbox Live resulted in more than 710 million hours of online game play by June 2006. It was the most popular title for online game play until the Gears of War release, nearly two years later. The game featured expanded weapons, vehicles, and maps. Despite the cliffhanger ending, it gave players more of what they loved from the first game.

Staff Rant:

“Basically it all boils down to red guys vs. blue guys. But it’s awesome anyway.”

Mario Kart Wii (2008)

This release achieved an important milestone in Mario Kart gamer history: Shake the controller instead of throwing it. The game included tracks from nearly every one of its predecessors, along with a wide selection of characters. As the sixth series installment, Mario Kart Wii proved to be a smooth transition for players, including five different controller options.

Staff Rant:

“I heard that some people actually used to make drinking games out of Mario Kart.”

Call of Duty: Modern Warfare 3 (2011)

Many people know at least one individual whose social life was “kill confirmed” at the hands of this game. Within 24 hours of the release, MW3 sold 6.5 Million copies in the U.S. and U.K. alone, setting a record for the largest entertainment launch at that time. Players spent hours online with headsets, just to be camped by an eight-year old with a German accent.

Staff Rant:

“I had a roommate who was obsessed with this game. I learned about 15 new curse words during that period of time. *&^%* Campers.”

Sonic Generations (2011)

As if anyone could ever compile a premium video game list with the omission of Sonic. Sonic Generations best represents a game commonly bought for nostalgia or intrigue. However, it turns into much more after playing through the game. Gamers play Act One of a stage in classic Sonic mode, and then play Act Two of the level in the modern style. All stages are taken from previous games, with revamped graphics.

Staff Rant:

“Replaying the old levels I grew up with…and then playing them again in 3D. It was like getting closure from a messy relationship, only with more sweet loops.”

Mass Effect 3 (2012)

With the final chapter in the Mass Effect Trilogy, game play was influenced by decisions made in the previous two games. Players had the option of importing saved files over from the previous games. If a saved file was ported, over 1,000 variables were pulled over to shape the final chapter. ME3 offered an engrossing storyline with countless ways to experience rich characters. Plus the weapon mod options are rad.

Staff Rant:

“I don’t need luck. I have ammo!”

The Legend of Zelda: Ocarina of Time 3D (2011)

For a game that was limited by N64 hardware, Ocarina of Time is often regarded as an indisputable classic. The remake stays true to the original version but with polished, sleek visuals. The game also utilizes the 3DS touch screen to execute simple tasks.

Staff Rant:

“I may or may not own an ocarina.”


Chris is a graduate of Ball State University, where he studied Journalism and Advertising. As a staff writer he brings his love for snazzy word combinations to Techie, meanwhile suppressing the continuous urge to generate puns. In his free time, Chris is likely reading, accepting food challenges, performing Spartan exercise maneuvers, or crafting new music on guitar and the occasional dub step on GarageBand.

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